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Xbox One (''Ultimate Edition'') | genre = Third-person shooter | modes = Single-player, multiplayer }} ''Gears of War'' is a 2006 military science fiction third-person shooter video game developed by Epic Games and published by Microsoft Game Studios. It is the first installment of the ''Gears of War'' series. It was initially released as an exclusive title for the Xbox 360 in November 2006 in North America, Australia, and most of Europe. A Microsoft Windows version of the game was developed in conjunction with People Can Fly and released a year later, featuring new content including additional campaign levels, a new multiplayer game mode, and Games for Windows – Live functionality. The game focuses on the troops of Delta Squad as they wield a desperate, last-ditch attempt to save the remaining human inhabitants of the fictional planet Sera from a relentless and seemingly unstoppable subterranean enemy known as the Locust Horde. The player assumes the role of Marcus Fenix (but can also play as Dominic Santiago), a former prisoner and war-hardened soldier. The game is based on the use of cover and strategic fire for the player to advance through the scenarios; a second player can play cooperatively through the main campaign to assist. The game also features several online multiplayer game modes for up to eight players. ''Gears of War'' sold over three million copies in ten weeks and was the fastest-selling video game of 2006, as well as the second-most played game over Xbox Live during . The game has since sold over five million copies by September 2008 and it currently stands as the 6th best selling Xbox 360 game. The game received universal critical acclaim by critics, who praised its gameplay and detailed visuals, and it won several "Game of the Year" awards in 2006. The success of the game has led to the development of the ''Gears of War'' franchise. Two sequels and one prequel have been made, starting with 2008's ''Gears of War 2'', its follow-up 2011 ''Gears of War 3'' after having initially been set to have been released on April 5, 2011, and 2013's ''Gears of War: Judgment''. Adaptations to books and comics have been released, with a film in development. A remastering, titled ''Gears of War: Ultimate Edition'', was released for the Xbox One in August 2015. A Windows release date is still TBA in 2015. Development was primarily overseen by The Coalition. ==Gameplay== ''Gears of War'' is a third-person shooter that places emphasis on using cover to avoid taking damage while moving towards enemy forces. The game uses a number of weapon archetypes, but predominately featured is the Lancer, an assault rifle that has a mounted chainsaw bayonet that can deal melee damage at close range. Playable characters can carry two primary weapons, grenades, and a smaller, secondary weapon such as the ''Snub Pistol''. Weapons are reloaded with a tap of the RB button, and a second tap within a given time (active reload) rewards the player with a damage bonus. However, failing to perform the "Active Reload" correctly will cause the gun to become momentarily jammed while the player's character fixes it. When the player takes damage, the "Crimson Omen", a red cog representing the player's health gauge, will fade into the screen, becoming more defined with larger amounts of damage. The player can seek cover to recover their health, but if they take too much damage, they will become incapacitated. Once this occurs, a skull will fill the center void of the omen. The player can then be revived by a teammate, executed by an enemy, or remain incapacitated until they "bleed out", dying from blood loss. The game features a five-act campaign that can be played alone or cooperatively with one other player. The campaign focuses on COG Army soldiers Marcus Fenix and Dominic Santiago and their efforts in the Delta Squad to wipe out the Locust forces on their planet known as Sera. The players will be joined by AI teammates that will help fight the Locust. Certain sections of the campaign feature two paths that can be taken as selected by the first player. If there is a second player, their character will automatically take the other. The campaign can be played at three difficulty settings in the first game. From easiest to hardest, these are "Casual", "Hardcore" and "Insane". The "Insane" difficulty is unlocked once the game is beaten on either the "Casual" or "Hardcore" difficulty. Multiplayer ''Gears of War'' features up to four-on-four competitive gameplay, with teams representing the Gears or the Locust. Players must execute downed foes, otherwise these will revive after a time. In Assassination matches, the team's leader is the only one that can track the other team's leader and pick up new weapons, after which teammates can pick them up, with the goal to eliminate the foe's leader. An Xbox 360 patch added the "Annex" mode, which is similar to ''King of the Hill'', in which players must try to control a shifting control point for a certain amount of time to win. The PC version of ''Gears'' introduced "King of the Hill", a mode not present in the Xbox 360 version, which uses a fixed control point but varies the conditions on which it is controlled. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Gears of War (video game)」の詳細全文を読む スポンサード リンク
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